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Old Jan 24, 2009, 01:32 AM // 01:32   #1
Ascalonian Squire
 
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Default Question on armor modification

Just recently got back so I was curious to know if +armor is better than - damage reduction. I was looking at the rune trader and - damage reduction was only worth about 200g while +armor was at 1600g. The +armor one had written on it 13 str so does that mean I need 13 str before it is able to kick in? Also is the damage reduction better when you have more of the +armor mods?

Thanks for any that reply and help!
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Old Jan 24, 2009, 04:01 AM // 04:01   #2
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You might have wanted to tell us what runes they actually were. However, from your post you can tell you were looking at a rune of superior absorption and sentinel's insignia.

Firstly, one is a rune and one is an insignia (descriptions/differences are on the Wiki and in the Warrior sticky).

Now, Absorption is less expensive because it doesn't stack and is global, so you'll only need one, whereas you need a Sentinel's for each peice of armor (though you'll only need 4, because good Wars have knockdown and thus a Stonefist). Also, Absorption is -physical damage (doesn't affect elemental damage), whereas sentinels reduces both damage types. And yes, Req 13 strength means you need to have 13 strength before it works.
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Old Jan 24, 2009, 05:37 AM // 05:37   #3
Wilds Pathfinder
 
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he's obviously referring to sentinel's or knight's insignias for armor. And it's because the -3 is only for that piece, so overall you get 3 damage reduction across global effects, which is hardly anything compared to 25% damage reduction from +20 armor
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Old Jan 24, 2009, 05:56 AM // 05:56   #4
Ascalonian Squire
 
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ok thanks so stick to overall armor it seems
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